Lady Mellisande (Blighted Grove)
Dungeon Overview The Blighted Grove is located in both the Trammel and Felucca facets at 1o56'S 52o1'W, just east of the Shame dungeon. The entrance to the dungeon is at the base of a large tree, obsecured by vines. If you see Jamal the FIsherman, you'll know you're close. To fight through the vines, you'll need a bone machete. You can go through the trouble of doing the quest from Jamal the Fisherman with your smith, or just be lazy and buy one (or steal one from Ginger - same difference). Everytime you push through the vines, there is a chance your machete will break. It's a good idea to insure it. If you don't believe me, don't insure. Once you die a few times and have to go find other one to get your body back, you'll probably fork over the 600 gold, you cheapskate you. The dungeon is physically separated into two areas. The main area is a swampy looking place with dead trees. There are several named critters that spawn. Each one has it's own alcove off of the main area - there are four total. These will not stray out of their area unless they see a target - aka you or your pet. Starting from the bottom and going counter clockwise, the named beasties are Coil, Thrasher, Abcess, and Tangle. Each one has some friends to keep them company. Coil lives with silver serpents, Thrasher lives with alligators, Abcess lives with Hydras, and Tangle lives with Bog Things and changlings. (Maybe it's not so much friends as their harem?) Also living in the main area are insane dryads - they live in the trees and wait for you to walk by and pounce on you. Also in this main room is the Frightened Dryad and a basket for placing keys. The second area is reached by walking up the large root to the west of the entrance and into a vine covered cave door (some dev really liked the vine graphic). Inside the cave lives Saliva, along with two changelings and several harpies. This room does a constant area affect spell which is really more annoying than harmful. Keys Overview Unlike the keys for the other peerless bosses, the keys for this peerless are obtained through a quest. Speak to the Frightened Dryad and she will give you a quest to kill Saliva and 12 insane dryads. They're just making her life miserable. If you help her out, she'll give you her blessing. The dryads are located in the trees in the main area. Run around the trees and they will pop out at you. Kill them and keep running around. Like all dryads, they will annoy you by peacing you and your pets. Eventually, you will learn the few spots they spawn in. They spawn in the same locations in Trammel and Felucca. Saliva lives in the cave off of the main area. She isn't too hard to kill, but the changelings can make it more complicated by being pests (let's face it, have you ever known changelings to not be pests?). Once you have completed the quest, you can keep it until you wish to challenge Lady Melisande. When you're in the mood for a butt whooping, go back and talk to the Frightened Dryad with your completed quest. She will give you her blue Dryad's Blessing. It will last for approximately an hour. You drop this in the basket next to her, to receive three black blobs. When double clicked, they will pop up a gump on your screen asking you if you want to teleport your party. If you click yes, it will give each member of your party that is nearby a gump asking if they wish to be teleported. This will take you all up to Lady Melisande's branch. Peerless Boss Overview Lady Melisande is a lonely old necromancer. She lives on a branch in the top of the Blighted Grove with her harem of four enslaved satyrs (they are a bit cranky, when you meet her I'm sure you'll understand why). Her resists range from the upper 40s to 70s. From lowest to highest, they are fire, physical, cold, energy, and poison. Her damage is 50% fire and 50% energy. She does not like food and has no pack instincts - too bad for the satyrs. No slayers have been confirmed to work against her. She lounges at the opposite end of the branch where you teleport in to. Which is good news because it means you have time to relax and get organized before she talks you to death. She is surrounded by four enslaved satyrs. Unlike normal satyrs, these are aggressive and will start discording you and your pets as soon as you walk up there. If you're a tamer and discorded, be sure to watch your pets' loyalty. Being the necro mage that she is, Lady Melisande loves to wither. Her withers are incredibly strong - at 70s resist against them, they will still do 30-40 damage if you are close to her. They are area based, so the closer you are the stronger you will get hit. Other than wither, she has the ability to slow down anyone that is doing direct damage to her. She can also make you naseous (which comes with a nice graphic of you bending over - wonder what you're doing). At half live, she will spawn an enslaved satyr. At close to no life, she may spawn up to three things - a reaper on the west side of the branch, an insane dryad in the center of the branch, and a stone harpy at the eastern edge of the branch. Lady Melisande's loot includes the usual - weapons, armor, jewelry, ingredients. She also drops colored hair dye, Eternally Corrupt Trees, Melisande's Fermented Wine, an Albino Squirrel Trapped in a Crystal, Melisande's Corroded Hatchet, and diseased bark. Like all Peerless Bosses, she has a chance to drop a Crimson Cinture. Source: Noie - Stratics Forums - http://boards.stratics.com/php-bin/uo/showflat.php?Cat=&Number=6711278&Main=6711020 |